Camera Shots:
Extreme Long Shot:
- Can show scale and give a sense of place.
- Shows a subject's surroundings and can establish location.
- Can capture lots of action at once, in a war movie for example.
Longshot:
- Subject takes up most of the frame.
- For example, a man would have his head and feet in frame.
Midshot:
- Used in conversation, as it is what we would see if we looked at someone.
- Allows more details to be revealed as it shows part of the subject.
- Focuses on characters.
Medium close up:
- Can show face comfortably.
- Commonly used in conversations and details.
Close Up:
- Feature/part is the main focus.
- Shows detail and draws attention to it.
- Can help to portray emotions.
Extreme Close Up:
- Draws attention to details and emotions.
- Uncomfortable for audience so used sparingly.
Cut Away:
- Helps to show a relationship between two things, and adds interest/tension/information to the scene.
- Tension/relationship e.g. car chase, shots change between the drivers.
Two Shot:
- Establishes relationship between the 2 subjects.
- Can be used for action, without distraction by surroundings.
- Shows equality in a news show.
Over the Shoulder:
- Can be used in conversations and reversed.
- Can show speaking and reactions.
- Person occupies a third of the frame.
Noddy Shot:
- Used as a cheat in editing if footage is missing.
- Interviews. Nodding. Etc.
POV Shot:
- Shows perspective and establishes a relationship.
- Can create an exhilarating feel.
Camera Movement:
Low angle/high angle:
- Low angles can give a sense of scale to a building, and/or can create menace.
- High angles can show something is small and has a lack of power.
Pan:
- Can create action, speed and excitement etc.
- Used in chases to feel like you are a bystander/witness.
Tracking Shot:
- Camera is placed on a dolly.
- Creates excitement and is used to follow action and the subject.
- Helps to give a feel of motion and speed.
Tilt:
- Can be used to create a sense of scale and/or awe.
Canted/Dutch:
- The camera is slanted to give a sense of the abnormal/ insanity.
- Can be used to create chaos, in a horror movie for example.
Zoom in/Zoom out:
- Can create a sense of movement.
- Can highlight detail/important information.
- Can give a sense of scale.
Crane Shot:
- Can help to show size and scale.
- I have a crane. I win...
Aerial Shot:
- ELS/high angled.
- Unfortunately I do not own a helicopter.
Filming Techniques:
Rule of thirds:
- Basically, draw and Naughts and Crosses grid and where the lines meet, points of interest should appear.
Golden Mean:
- Basically, again, draw a diagonal line across the frame and the points of interest match on that line.
Transitions:
Dissolve:
- Where a shot fades into another.
- Can help show time passing.
- Helps continuity by moving from one location to the next.
Fade in/Fade out:
- Can help to show time has passed.
- Montage? http://www.youtube.com/watch?v=CQvNu8LoTo0 (Perfect Example)
- Peaceful if at the end of a scene, for example.
Fade to black/white:
- Can be used for flashbacks if used quickly.
- Can also show time passing.
Cross Cutting:
- Can show parallels and contrasts
- Used to merge two action scenes together in Quantum of Solace for example.
Wipe:
- Line moves across the scene from one shot to another.
- Can show change of location.
Jumpcut:
- Dramatic and can begin/ end action
Match on Action:
- Cuts match action!
- Example! Goes to get a glass...
- Close up on getting the glass...
- IT FLOWS!
Sound:
Digetic Sound:
- Heard on location and recorded on set. Includes some speech and some background noise.
Non-Digetic:
- Added after filming, so includes soundtrack, sound effects and anything else added.
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