16/09/2011

Media ISL: Glossary

Glossary of Camera Shots, Camera Movements, Editing Techniques and Filming Techniques and Terms.

Camera Shots:


Extreme Long Shot: 

  • Can show scale and give a sense of place.
  • Shows a subject's surroundings and can establish location.
  • Can capture lots of action at once, in a war movie for example.
Longshot:
  • Subject takes up most of the frame.
  • For example, a man would have his head and feet in frame.
Midshot:
  • Used in conversation, as it is what we would see if we looked at someone.
  • Allows more details to be revealed as it shows part of the subject.
  • Focuses on characters.
Medium close up:
  • Can show face comfortably.
  • Commonly used in conversations and details.
Close Up:
  • Feature/part is the main focus.
  • Shows detail and draws attention to it.
  • Can help to portray emotions.
Extreme Close Up:
  • Draws attention to details and emotions.
  • Uncomfortable for audience so used sparingly.
Cut Away:
  • Helps to show a relationship between two things, and adds interest/tension/information to the scene.
  • Tension/relationship e.g. car chase, shots change between the drivers.
Two Shot:
  • Establishes relationship between the 2 subjects.
  • Can be used for action, without distraction by surroundings.
  • Shows equality in a news show.
Over the Shoulder:
  • Can be used in conversations and reversed.
  • Can show speaking and reactions.
  • Person occupies a third of the frame.
Noddy Shot:
  • Used as a cheat in editing if footage is missing.
  • Interviews. Nodding. Etc.
POV Shot:
  • Shows perspective and establishes a relationship.
  • Can create an exhilarating feel.
Camera Movement:

Low angle/high angle:
  • Low angles can give a sense of scale to a building, and/or can create menace.
  • High angles can show something is small and has a lack of power.
Pan:
  • Can create action, speed and excitement etc.
  • Used in chases to feel like you are a bystander/witness.
Tracking Shot:
  • Camera is placed on a dolly.
  • Creates excitement and is used to follow action and the subject.
  • Helps to give a feel of motion and speed.
Tilt:
  • Can be used to create a sense of scale and/or awe.
Canted/Dutch:
  • The camera is slanted to give a sense of the abnormal/ insanity.
  • Can be used to create chaos, in a horror movie for example.
Zoom in/Zoom out:
  • Can create a sense of movement.
  • Can highlight detail/important information.
  • Can give a sense of scale.
Crane Shot:
  • Can help to show size and scale.
  • I have a crane. I win...
Aerial Shot:
  • ELS/high angled.
  • Unfortunately I do not own a helicopter.
Filming Techniques:

Rule of thirds:
  • Basically, draw and Naughts and Crosses grid and where the lines meet, points of interest should appear.
Golden Mean:
  • Basically, again, draw a diagonal line across the frame and the points of interest match on that line.
Transitions:

Dissolve:
  • Where a shot fades into another.
  • Can help show time passing.
  • Helps continuity by moving from one location to the next.
Fade in/Fade out:
Fade to black/white:
  • Can be used for flashbacks if used quickly.
  • Can also  show time passing.
Cross Cutting:
  • Can show parallels and contrasts
  • Used to merge two action scenes together in Quantum of Solace for example.
Wipe:
  • Line moves across the scene from one shot to another. 
  • Can show change of location.
Jumpcut:
  • Dramatic and can begin/ end action
Match on Action:
  • Cuts match action!
  • Example! Goes to get a glass...
  • Close up on getting the glass...
  • IT FLOWS!
Sound:

Digetic Sound:
  • Heard on location and recorded on set. Includes some speech and some background noise.
Non-Digetic:
  • Added after filming, so includes soundtrack, sound effects and anything else added.


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